Aug 18, 2006, 04:44 PM // 16:44 | #1 |
Pre-Searing Cadet
Join Date: Aug 2006
Location: Phoenix, AZ
Guild: Kaos Storm
Profession: N/Mo
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Best Necro Weapon?
Early on in the development of my Necro/Monk (Minion Master) I was given the following two items by a VERY generous fellow Minion Master.
Bone Spiral Rod (blue) Cold dmg: 11-22 (Req 9 Death Magic) 50% faster recharge time of Death Magic spells (20%) Energy +5 (While health is below 50%) Damage +20% (Customized) Bleached Skull (blue) Energy +12 (req 9 Death Magic) 50% faster casting time of Death Magic spells (20%) 50% faster recharge time of Death Magic spells (20%) I am currently L16 (Was only L7 or so when I got them) and I'm looking to see what else might be out there. These have been incredibly awesome items but now that I'm a little higher up on the food chain, I'm looking for my "End Game" weapon and off-hand item. I am a casual gamer so I don't really know what the max items are. Can someone offer up some ideas? Oh, and if you recommend gold/green items, please list what they might sell for if you have that info. Thanks! |
Aug 18, 2006, 05:17 PM // 17:17 | #2 |
Krytan Explorer
Join Date: May 2006
Location: At my computer
Guild: Teh Nine [lll]
Profession: N/
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If your playing Death Magic all the time look around for someone selling or farming (in Senji's Corner) Ghail's Staff, pretty much a perfect Death Magic staff that sells for around 40K. (Well, unless you want to use a wand/offhand, in which case, there are the perfect end game ones you could get.)
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Aug 18, 2006, 05:26 PM // 17:26 | #3 |
Forge Runner
Join Date: Jun 2005
Profession: W/
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both of those items are great, infact, you won't find any better.
As a MM however, you will be saccing quite some HP, and with that dip below 50% HP from time to time. However, you realy don't want fluctuating energy pools as a MM, you need that nrg to keep your army alive. Ghail's staff is a nice staff, you can find solobuilds for that boss on these forums. there is another option though, and while you'll miss out on the +1 death magic mod, you will end up with +17nrg instead of +15, and the ability to get an extra 5 armor or 30HP (i'd say take armor, lower HP makes it easier to heal up your own saccing) : get a +5 nrg sword or axe and keep your offhand. You won't be able to wand (oh noes) but that's not realy that needed anyway. |
Aug 18, 2006, 05:28 PM // 17:28 | #4 |
Pre-Searing Cadet
Join Date: Aug 2006
Location: Phoenix, AZ
Guild: Kaos Storm
Profession: N/Mo
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I'm mainly looking for primary/secondary items but I will check this one out.
Oh, when mentioning items, if you know where they can be found (bosses, collectors) please let me know that as well. Thanks. |
Aug 18, 2006, 05:33 PM // 17:33 | #5 |
Grotto Attendant
Join Date: Nov 2005
Location: Defected back to America
Profession: Me/E
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There is no "best" weapon, per se, only ones that are "best" for you. Personally, I like collector items a lot, which is what you currently have. The only end-game item worth getting in Factions, in my opinion, is the 5>50 20% recharge Wayward Wand. However, for a Death Necro (as in MM), you want casting bonuses, since recharge times for minion spells are already very short, and you usually carry 2 or more of them with you.
For an MM, personally, I would do: main weapon: +5e>50, 20% fast cast switch weapon: 15/-1, 20% fast cast main offhand: 20% fast cast, +5AL>50 switch offhand: 15/-1, 20% fast cast |
Aug 18, 2006, 05:34 PM // 17:34 | #6 |
Krytan Explorer
Join Date: Apr 2005
Profession: R/
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Thadious,
That information is available (and lots more) from the Wiki: http://gw.gamewikis.org/wiki/Main_Page |
Aug 18, 2006, 06:43 PM // 18:43 | #7 |
Pre-Searing Cadet
Join Date: Aug 2006
Location: Phoenix, AZ
Guild: Kaos Storm
Profession: N/Mo
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OK... So now I wonder if...
Can I add an enhancement to this? Like one of those wrappings of whatever or something that will enhance it further? Like +5 Energy or +15 Health while being stomped by a Charr?
Sorry for the vague generality but I don't know off the top of my head what types of upgrades are available a wand/rod. |
Aug 18, 2006, 06:59 PM // 18:59 | #8 |
Elite Guru
Join Date: Jan 2006
Profession: Me/
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Wands and rods can't be upgraded. You have staff wrappings and staff heads that only work for staves. There are offhands that give you a +1 death 20% chance, however you would lost your 20% cast/recharge that you have on your current offhand item.
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Aug 18, 2006, 07:07 PM // 19:07 | #9 |
Desert Nomad
Join Date: Jun 2005
Location: RA
Guild: [ODIN]
Profession: N/Mo
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I'm a big fan of 20/20 wand and 20/20 offhand. I don't run Flesh Golem on my MM as I prefer Offering of Blood for energy management. If you're a Golem fan then any wand with +5e>50% is a good bet. Other's have mentioned the +15e/-1energy regen wands and offhands. Those are nice, but I don't like to get in a situation where I need them. Once you go through their energy it's a long slow climb back to full.
For me, speed of animating trumps everything else. In competitive situations you want to be the first to get to that corpse. Bloodstained Boots + 20/20 wand + 20/20 offhand = gg to other MM's not using that gear. Just my humble opinion. |
Aug 18, 2006, 07:09 PM // 19:09 | #10 |
Pre-Searing Cadet
Join Date: Aug 2006
Location: Phoenix, AZ
Guild: Kaos Storm
Profession: N/Mo
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OK. That pretty much answers all my questions. Based on what I have learned so far, it would appear that I already have my "End Game" items and they were actually dropped into my lap by a very generous MM who I just happened to be partied with during a Drok's Forge run. My hat off to him. This was a fine example of helping out fellow gamers. Also of worthy mention, I offered to pay him for them and he said it wasn't required. This is a favor I will definatly pay forward.
Thanks for the input everyone. It is appreciated. |
Aug 18, 2006, 07:17 PM // 19:17 | #11 | |
Grotto Attendant
Join Date: Nov 2005
Location: Defected back to America
Profession: Me/E
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